Se Zelda fosse stato prodotto dallo Studio Ghibli
Matt Vince ha immaginato Zelda come se fosse un film diretto dal maestro Miyazaki.
Matt Vince ha immaginato Zelda come se fosse un film diretto dal maestro Miyazaki.
Le avventure di Link in una timeline lunga 30 anni.
When he was looking to create a new game for the Famicom Disk System — an add-on for the NES that never launched outside of Japan — designer Shigeru Miyamoto built a prototype in which two players could make their own dungeons, and then explore their friend's creation. The exploration proved to be the most fun part, so Miyamoto and his team scrapped the creation tools and went ahead building a world of mountains and forests and lakes that players could traverse. They called it Hyrule. The game never launched on the Disk System; instead it turned into The Legend of Zelda, a defining game for Miyamoto, Nintendo, and gaming in general.